Repeat 10 times and you’d learn you can hold down mouse2 for that. NPCs would surround the player, give him an item, and then chase the item if the player throws it. The idea behind it was to teach players how to use a superthrow ability. Decided to delay instead of cutting / splicing features or releasing a buggy gameįirst off, FEAR FACTORY was removed.
Engine upgrade and move to release code caused a nightmare of stability issues as witnessed in previous betas.
TinyBuild GAMES has announced that the Hello Neighbor Beta 3 is out now and available (for those of you who have the game it should auto-update – make sure you’re opted out of all betas as pictured here) There’s a BOSS, a BASEMENT, and more.